跌倒风险评估互动游戏干预对老年患者跌倒警觉度的影响
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女,硕士,副主任护师,护士长

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Effect of the interactive fall risk assessment game intervention on self-awareness of falls in elderly patients
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    目的 探讨跌倒风险评估互动游戏干预对老年住院患者跌倒警觉度的提升效果。方法 以老年人一天生活起居为主线,设计游戏化跌倒风险评估转盘并制订标准化沟通用语,以互动形式进行跌倒风险评估与跌倒预防指导。便利选取2024年8月至2025年1月在1所三级甲等医院内分泌科住院的104例老年患者为研究对象,按入院时间分为对照组(n=52)与干预组(n=52)。对照组按常规实施跌倒风险评估与预防措施;干预组在对照组基础上,采用互动转盘游戏评估患者生活起居中的跌倒风险,根据风险评估结果实施针对性健康指导。统计两组住院期间跌倒发生情况,并采用跌倒警觉度量表评价干预前后两组跌倒警觉度差异。结果 住院期间对照组发生跌倒2例,干预组未发生跌倒。干预后干预组跌倒警觉度总分和活动安全及环境警觉度、身体功能警觉度、药物警觉度、行为认知警觉度维度得分显著高于对照组(均P<0.05)。结论 对老年住院患者实施跌倒风险评估游戏化干预能提高其跌倒警觉度,预防跌倒发生。

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    Objective To explore the effect of an interactive fall risk assessment game intervention on improving self-awareness of falls among elderly inpatients. Methods Centered around the daily living activities of the elderly, a gamified fall risk assessment roulette was designed and standardized communication phrases were formulated to conduct fall risk assessment and prevention guidance interactively. A total of 104 elderly patients admitted to the endocrinology department of a grade A tertiary hospital from August 2024 to January 2025 were selected and divided into a control group (n=52) and an intervention group (n=52) chronologically. The control group received routine fall risk assessment and preventive measures, while the intervention group additionally received interactive roulette game-based assessment of fall risks in their daily living activities, followed by targeted health guidance. The incidence of falls during hospitalization was recorded for both groups, and the Self-awareness of Falls in Elderly scale (SAFE) was utilized to compare the self-awareness of falls between the two groups before and after the intervention. Results During hospitalization, two patients fell in the control group, while no falls occurred in the intervention group. After the intervention,the total score of the SAFE and its subscale scores of activity safety and environmental alertness, physical function alertness, medication alertness, and behavioral cognitive alertness in the intervention group were significantly higher than those of the control group (all P<0.05). Conclusion Implementaion of the interactive fall risk assessment game intervention in elderly inpatients can enhance their self-awareness of falls, thereby preventing falls.

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林丽娜,余思媛,莫丹锋,林佳清,苏小燕,李娜.跌倒风险评估互动游戏干预对老年患者跌倒警觉度的影响[J].护理学杂志,2026,41(4):6-9

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  • 收稿日期:2025-09-21
  • 最后修改日期:2025-11-19
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  • 在线发布日期: 2026-03-27