虚拟现实技术在脊髓损伤患者神经源性 疼痛中应用的范围综述
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女,本科,主管护师

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浙江省医药卫生科技计划项目(2023KY690)


Virtual reality for spinal cord injury-associated neuropathic pain:a scoping review
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    目的 对虚拟现实技术在脊髓损伤神经源性疼痛患者中应用的相关研究进行范围综述,为未来相关研究和应用提供参考。方法 遵循JBI范围综述写作指南,系统检索中国知网、万方数据知识服务平台、维普网、PubMed、Cochrane Library、Embase、Web of Science,检索时限为建库至2024年6月11日。由2名研究者独立筛选文献、提取数据。结果 共纳入13篇文献。在脊髓损伤神经源性疼痛患者中应用的虚拟现实设备包括2D屏幕、3D屏幕和3D头戴式设备;干预方法包括被动观看虚拟行走视频、主动控制交互式虚拟行走系统、虚拟多感官刺激;每次干预时间6~90 min。干预周期为单次干预至持续12周。13项研究均评价了干预后神经源性疼痛水平,其中10项研究显示虚拟现实技术能够有效减轻患者的疼痛程度。结论 虚拟现实技术在脊髓损伤神经源性疼痛患者中应用可行且具有一定积极效果。但存在样本量小、干预时间短、未评价长期效果等缺陷,未来研究应进一步优化干预方案并探索长期效果,为疼痛管理提供更为有效和规范的干预方案。

    Abstract:

    Objective To conduct a scoping review on the application of virtual reality (VR) for managing neuropathic pain in individuals with spinal cord injury, aiming to provide a reference for future research and clinical practice. Methods Guided by the Joanna Briggs Institutes (JBI) Scoping Review Methodology, articles were searched in CNKI, Wanfang Data, VIP, PubMed, Cochrane Library, Embase, and Web of Science, from inception to June 11, 2024. Two researchers independently screened the literature and extracted data. Results A total of 13 articles were included.The VR devices employed were 2D screens, 3D screens, and 3D head-mounted displays. Interventions included virtual walking, VR-augmented training,and virtual multisensory stimulation.Session durations ranged from 6 to 90 minutes, and the total intervention periods varied from a single session to 12 weeks. All 13 studies assessed neuropathic pain post-intervention, with 10 reporting significant reductions in pain intensity following VR therapy. Conclusion VR technology is a feasible and potentially beneficial intervention for neuropathic pain after SCI. However, the current evidence is limited by small sample sizes, short-term interventions, and a lack of long-term efficacy evaluation. Future studies should focus on optimizing VR protocols and rigorously investigating their long-term effects to establish more effective and stan-dardized pain management strategies.

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高昕,李德胜,汪利萍,钱佳微.虚拟现实技术在脊髓损伤患者神经源性 疼痛中应用的范围综述[J].护理学杂志,2025,41(24):28-32

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  • 收稿日期:2025-07-12
  • 最后修改日期:2025-09-21
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  • 在线发布日期: 2026-01-30