游戏化在慢性病自我管理中的开发与应用进展
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女,博士,讲师

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国家自然科学基金项目(81973921);国药东风总医院2025年卓越计划(院内立项)项目(Y202529)


Development and application progress of gamification in self-management of chronic diseases
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    摘要:

    慢性病患者有效的自我管理对改善其预后和生活质量至关重要。游戏化作为一种新兴的手段,能将日常疾病的自我管理任务转变为有益、有趣的活动。为此,本研究介绍了慢性病自我管理领域中游戏化有效的理论基础、游戏化开发与应用实践以及游戏化的驱动策略,并分析了游戏化推广应用的研究趋势、面临的挑战及未来展望,旨在提升慢性病患者自我管理效果。

    Abstract:

    Effective self-management is crucial for improving the prognosis and quality of life of patients with chronic diseases. Gamification,as an emerging approach, can transform the self-management tasks of daily diseases into beneficial and interesting activities. To this end, this study introduces the theoretical foundation of effective gamification in the field of self-management of chronic diseases, the development and application practices of gamification, as well as the driving strategies for gamification. It also analyzes the research trends, challenges faced, and future perspectives in the promotion and application of gamification, aiming to enhance the effectiveness of self-management for patients with chronic diseases.

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徐曼,卢丽,杜双双,曹阳,顾再婷,胡慧,王凌.游戏化在慢性病自我管理中的开发与应用进展[J].护理学杂志,2025,40(18):115-120

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  • 收稿日期:2025-04-20
  • 最后修改日期:2025-06-29
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  • 在线发布日期: 2025-10-22