创伤现场救护教育游戏的开发与应用
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遵义医学院教育教学改革计划项目(XJJG2015-02-15);中华医学会医学教育分会和中国高等教育学会医学教育专业委员会2016年度医学教育研究立项课题(2016B-HL070)


Development and application of an educational game of on-the-spot first aid of trauma
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    目的 探讨创伤现场救护教育游戏的开发与应用效果。方法 利用 Unity3D虚拟平台开发教育游戏,并应用于本科护生创伤 现场救护实验教学。将426名护生按随机数字表分为三组各142名,对照组采用“理论+实践操作”教学方式,实验 A 组采用“理 论+3D创伤现场救护教育游戏”教学方式,实验 B组采用“理论+3D 创伤现场救护教育游戏+实践操作”教学方式。结果 实验 教学后,三组护生的理论与操作考核成绩比较,差异有统计学意义(均P<0.01)。结论 创伤现场救护教育游戏的开发与应用,有 利于促进护生对创伤现场救护理论知识的掌握和运用,为其临床实践奠定基础。

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    Objective To design a virtual educational game of on-the-spot first aid of trauma for medical students and explore the application effect. Methods The Unity3D software was used to create an educational game, which was later used in teaching of on-the-spot first aid of trauma for undergraduate nursing students. In the training program, 426 students were randomized into 3 groups of 142 cases each: the control group received a teaching mode of theory learning plus practice sessions, the experimental group A received a teaching mode of theory learning session plus gameplaying session of on-the-spot first aid of trauma, and experimental group B received all the above-mentioned measures. Results There were significant differences in theory test scores and skill test scores among the 3 groups (all P<0.01). Conclusion The development and application of the educational game of on-the-spot first aid of trauma promotes nursing students′grasp of on-site first aid of trauma, and lays solid foundation for future clinical practice.

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李昌秀,陈红波,楼婷,胡汝均,李玉,苏小林,江智霞.创伤现场救护教育游戏的开发与应用[J].护理学杂志,2019,34(7):8-11

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  • 收稿日期:2018-07-27
  • 最后修改日期:2019-01-12
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  • 在线发布日期: 2022-08-09